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Devlog
Submission to Learn You a Game Jam 2024
FEED
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Devlog
The Art of FEED
July 03, 2024
by
arxzie
This section of the FEED devlog will discuss the artistic process and strategy of the game -- written by Alicia Justice, artist of FEED. Introduction As Jacob mentioned in our FEED - Concept to Final...
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Basic 2D Rain, Thunder and Lightning in Godot
July 02, 2024
by
JacobJustice
In this post I will explain how I implemented basic 2D weather effects for FEED. The weather effect shown above is accomplished with two components, and by changing some setting in the "DirectionalLig...
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Resources I Used to Learn Godot!
July 02, 2024
by
JacobJustice
In this post, I'll share the best of the resources I used to learn Godot for developing FEED. "Your First 2D Game" Godot Documentation https://docs.godotengine.org/en/stable/getting_started/first_2d_g...
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Gameplay Design - The Hunger Mechanic
July 02, 2024
by
JacobJustice
In this devlog post I will break down the hunger mechanic for FEED. I hope to provide insight into our decision-making process and how we turned a mechanic that encourages the player to engage with th...
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Gameplay Design - Character Movement and Combat
July 01, 2024
by
JacobJustice
This post assumes you have knowledge about the main mechanics and premise of our game. Read our post about the game's premise if you feel like you're missing details! Inspiration and Concept My last g...
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FEED - Concept to Final Product (Start here!)
July 01, 2024
by
JacobJustice
This section of the FEED devlog will serve insight into how we came up with the concepts and ideas for FEED. For those curious: here's a link to our design document . Many of the ideas from that docum...
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Drawing Sprites Along a Line2D in Godot
June 30, 2024
by
JacobJustice
#godot, #tool
Here is an explanation of a Godot tool I made during Learn You a Game Jam 2024 that draws sprites along a Line2D. If you'd like to use this in your own projects, I've uploaded it to my Github The tool...
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