FEED
A downloadable game for Windows, macOS, and Linux
FEED is a 2D action-platformer. It was made for, and completely within the duration of, Learn You a Game Jam 2024. FEED was rated #1 overall and awarded for Most Creativity. Our devlog won an award for being first runner-up for Most Educational.
You play as a monster who feasts on nearby villagers for survival.
WASD or Arrow keys for movement.
Space to chomp.
Hold chomp or jump to charge and get more distance.
E to swallow.
F11 to toggle fullscreen.
ESC to exit.
Bring a villager back to your home to move on to the next level. Different villagers provide different amounts of food, but you can only bring one.
Devlog:
Our devlog is available if you're interested in how we made FEED.
We recommend you start with this post!
Topics include:
A deep-dive into the creation of the art of FEED
A curated list of resources I used to learn Godot
Technical tutorials on some of the effects created in FEED:
- How I implemented 2D rain and weather effects
- How I made a tool script to draw sprites along Line2D Nodes in the Godot editor
Deep-dives into the game design of some of the game's mechanics:
Credits:
Jacob Justice - Programming and Level Design
Alicia Justice - Art (All art assets are original)
Wrigley Ferguson - Music and Sound Design
Audio from freesound.org:
Bone Crunch/Crack 1 (Mixed) by EFlexMusic | License: Attribution 3.0
punch 2.aif by CastIronCarousel | License: Attribution 3.0
punch 8.aif by CastIronCarousel | License: Attribution 3.0
punch 8.aif by CastIronCarousel | License: Attribution 3.0
Intense Gore Sound: Opening Chest Cavity by MinecraftGamerLR | License: Attribution 4.0
Footsteps-Dirt Pack by nuFF3 | License: Attribution 4.0
All other audio is fully original or completely open source/royalty free.
Status | Released |
Platforms | Windows, macOS, Linux |
Authors | JacobJustice, arxzie |
Genre | Platformer, Action, Survival |
Made with | Godot |
Tags | Atmospheric, challenging, Creepy, Cute, Pixel Art, Singleplayer, Survival Horror |
Development log
- The Art of FEEDJul 03, 2024
- Basic 2D Rain, Thunder and Lightning in GodotJul 02, 2024
- Resources I Used to Learn Godot!Jul 02, 2024
- Gameplay Design - The Hunger MechanicJul 02, 2024
- Gameplay Design - Character Movement and CombatJul 01, 2024
- FEED - Concept to Final Product (Start here!)Jul 01, 2024
- Drawing Sprites Along a Line2D in GodotJun 30, 2024
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